Foundation

Berry Basket for Foundation

Released (updated ago). Ranked 149 of 280 with 1,191 (0 today) downloads

Published by GarranPlum (mod ID: 1103617)

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Berry Basket by Garran Plum

Berry Basket

A high-output berry producer you can place anywhere. No building, zones, or cost requirements.


Why I Created This Mod

This is the first game mod I've ever written. I combined ideas from @junkets's Berry Farm, @Batyushki's Aladdin's Lamp and @RainsinMuff1n's Fantasy Decorations, to make a unique building:

  • Berry Basket produces a large but reasonable number of berries, rather than an infinite count. Shows more realistic numbers in toolbar.
  • No building is required. The basket can be placed anywhere.
  • When clicked, the basket shows production stats directly, without clicking the building parts list.
  • A new Berry Picker job is created with two worker spots for the basket. Berry Pickers and Foragers tend to the basket.
  • Transporters pick up and carry berries to the granary from the same basket.

For a "monument" style version of this mod which produces fish and contains other décor parts, try my Barrel O'Fish.

Changing The Basket Graphic

The Berry Basket 3D model PREFAB_BASKET_BERRIES_PART comes from Fantasy Decorations. You can change it to another prefab in that mod (or any other prefab), by modifying the value PREFAB_BASKET_BERRIES_PART both places that it appears in berryBasket.lua (see both code boxes below):


-- BUILDING PART Berries
berryBasket:register({
	DataType = "BUILDING_PART",
	Id = "BUILDING_PART_BERRIES",
	Name = "BUILDING_PART_BERRIES_NAME",
        AssetBuildingFunction = "BUILDING_FUNCTION_BERRY_PRODUCER",  
	ConstructorData = {
		DataType = "BUILDING_CONSTRUCTOR_DEFAULT",
		CoreObjectPrefab =  "PREFAB_BASKET_BERRIES_PART"
	}
}}


Changing The Berry Production Behavior

You can change the rate of berry production and picking by modifying the values in this section of berryBasket.lua:

-- RESOURCE CONTAINER Berries
berryBasket:registerPrefabComponent("PREFAB_BASKET_BERRIES_PART", {
    DataType = "COMP_RESOURCE_CONTAINER",
    ResourceData = "BERRIES",
    IsReplenishable = true,
    ReplenishDurationInDays = 7,
    ReplenishQuantity = 10,
    ResourceValue = 5.0, -- How many to pick each time?
    AvailableQuantity = 50, -- Maximum storage.
    Radius = .55, -- Villager stands this far away to pick.
    IsDestroyWhenEmpty = false
})


Eliminating Dependencies

You can remove the Fantasy Decorations dependency entirely by specifying any of the built-in prefabs, like PREFAB_RESOURCE_BERRIES which will draw a standard berry bush instead of the basket. This change needs to made in both of the sections shown above (both places that PREFAB_BASKET_BERRIES_PART appears.


Credits & Acknowledgements

Thank you to @junkets, @Batyushki, and @RainsinMuff1n for your inspiration and examples. Starting from someone else's working code is a huge advantage and I recommend that approach for any new mod developers.


Future Directions

I'd like to create a monument version of this mod with a few more parts, like a table or crate to put the basket on. It also needs nodes to better place the workers around it. Finally, I plan to make other versions with different resources to help you keep your village stocked!

Thanks for checking it out... I welcome and enjoy your feedback!

-- GarranPlum

Dependencies

NameAddedUpdated
Fantasy Decorations

Releases

FilenameSizeVersionAddedOptions
berrybasket.4.zip3.03kb1.0.2

berrybasket.2.zip3.72kb1.0.1

berrybasket.zip3.6kb1.0.0

Comments

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Grumblerbear
Grumblerbear @grumblerbear

good if compatable profession with wild-berries (https://foundation.mod.io/wild-berries)