Foundation

Covered Bridge Set V3 for Foundation

Released (updated ago). Ranked 11 of 280 with 29,717 (6 today) downloads

Published by vjraymon (mod ID: 66167)

20210925173548_1.jpg
coveredbridge.1.jpg
coveredbridge_2.1.jpg

Currently for game version 1.7.13

Needs the mod "Market Addition V2"

Menu Building - Mods (one miniature for narrow bridge and one other for larger bridge)

Mode "No sandbox" by default. See mod "Stone Gate Sandbox Option" to change.

----------------------------------------------------------------------------------------------------------

Contains houses with various colored roof.

You can choose the villager standing on the towers soldier or guard (from the mod "Security". In that case you need to set the mod "Security" before "Covered Bridge" in the mod list of your game).

You can assign a function to each one: house level 1 or 2, tailor's workshop, or FOOD, GOODS or LUXURY shops which can be set on the lateral minor attachement points on the bridge.

The gate and wooden coverages can be set on the minor attachement points which are floating above the bridge.

The tailor is selling his production in his workshop.

You also have the options of "Hatmaker" and "Knife grinder" workshops.

Note: to change to or from the options "Hatmaker" or "Knife Grinder" you first have to reset the function to "none" (by right clicking). Otherwise the game can crash.

----------------------------------------------------------------------------------------------------------

Please, tag me (@vjraymon) for reporting.

Special thanks to Maxime from Polymorph Games for the help about the quaternion.

If you appreciated this mod, feel free to subscribe to Patreon.com

I take your donation as a measurement of quality. Indeed you have other ways to show your interest: feedbacks, (positive or negative) a mere thumb, or better a picture or video of what you succeed to build with my mods.

Dependencies

NameAddedUpdated
Market Addition V2

Releases

FilenameSizeVersionAddedOptions
coveredbridge.18.zip516.67kb3.4.9

coveredbridge.17.zip516.6kb3.4.8

coveredbridge.16.zip505.16kb3.4.7

coveredbridge.15.zip436.16kb3.4.6

coveredbridge.14.zip399.65kb3.4.5

coveredbridge.13.zip326.19kb3.4.4

coveredbridge.12.zip326.22kb3.4.3

coveredbridge.11.zip270.82kb3.4.2

coveredbridge.10.zip270.75kb3.4.1

coveredbridge.9.zip270.52kb3.4.0

coveredbridge.8.zip267.01kb3.3.1

coveredbridge.7.zip262.83kb3.3.0

coveredbridge.6.zip260.21kb3.2.0

coveredbridge.5.zip260.55kb3.1.9

coveredbridge.4.zip260.56kb3.1.8

coveredbridge.3.zip260.59kb3.1.7

coveredbridge.2.zip260.59kb3.1.6

coveredbridge.1.zip260.09kb3.1.5

coveredbridge.zip260.03kb3.1.4

coveredbridgev3.zip260.01kb3.1.3

coveredbridgesdetv3.zip260.19kb3.1.2

coveredbridgesetv3.10.zip259.86kb3.1.1

coveredbridgesetv3.9.zip258.18kb3.1.0

coveredbridgesetv3.8.zip257.96kb3.0.7

coveredbridgesetv3.7.zip257.96kb3.0.7

coveredbridgesetv3.6.zip257.82kb3.0.6

coveredbridgesetv3.5.zip254.01kb3.05

coveredbridgesetv3.4.zip253.93kb3.0.4

coveredbridgesetv3.3.zip249.95kb3.0.3

coveredbridgesetv3.2.zip249.95kb3.0.2

coveredbridgesetv3.1.zip250.7kb3.0.1

coveredbridgesetv3.zip248.75kb3.0.0

13 comments

Join the community or sign in with your gaming account to join the conversation:

GT
Gilles-Therron @gilles-therron

Some minor issues with the new larger bridge. Trees on the access / slope of the bridge aren't removed.
The houses are ON the bridge, not hanging over like with the smaller bridge. They are on the bridge and stay behind the rail/fence.

vjraymon
vjraymon @vjraymon

Thank you for your report.
The houses not hanging is intended. I will design some new houses for larger bridge.

alankirkham
alankirkham @alankirkham

why do the little guards beat each other up?

vjraymon
vjraymon @vjraymon

"The soldier assignements on the gates are still under test."
I didn't upgrade that yet

vjraymon
vjraymon @vjraymon

Fixed

PR
primrose1025 @primrose1025

Do the warehouse workers not take the tailors work from the bridge back to the warehouse? The tailor's shop keeps saying "my workplace is full" and the warehouse workers say they are unable to grab anything from the tailor's shop on the bridge.

vjraymon
vjraymon @vjraymon

I think this is a current limitation, due to the fact that market and work places are merged in this case. I will check. Thank you for your report.

mat49a2
mat49a2 @marek-tarnacki

Can you tell me what I did wrong that the builders don't want to build me a bridge?
Dropbox.com 1.jpg?dl=0
Dropbox.com 2.jpg?dl=0

vjraymon
vjraymon @vjraymon

What is the "pavement" on the entry and exit of the bridge ? a wall ?
*

mat49a2
mat49a2 @marek-tarnacki

It's the road from Mod Medieval Stone Walls. I used to build like this before and it was ok. Now in the 1.5 version of the game the builder doesn't want to build. I've also tried to build in other places, and it didn't work

mat49a2
mat49a2 @marek-tarnacki

A wooden bridge is being built, and this one is not.

vjraymon
vjraymon @vjraymon

I upload a fix. Could you retry please ?

mat49a2
mat49a2 @marek-tarnacki

Bridge ready. Thank you.