Foundation

Efficient Resources Storage for Foundation

Released (updated ago). Ranked 7 of 280 with 69,381 (198 today) downloads

Published by KKhuete_Master (mod ID: 49208)

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Credit: @KKhuete_Master

What this mod do?: This mod change the base limit of warehouse and granary from 100 per socket to 200 for a total of 800.

How to use?: Simple, you don't have nothing to do except installing the mod.

Compatibility: This mod is compatible with existing game and new game, you can also remove/add this mod without any savegame corruption.

Install instructions: Extract the mod file under your game "Mods" folder: C:\Program Files (x86)\Steam\steamapps\common\Foundation\mods\EfficientStorage


Releases

FilenameSizeVersionAddedOptions
efficientstorage_1.0.2.zip1.11kb1.0.2

efficientstorage_1.0.1.zip622.71kb1.0.1

efficientstorage.zip622.71kb1.0.0

15 comments

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NT
NTSU @ntsu

Can we have an update to this mod? Thanks

NH
NoHow @nohow

I installed it today and was working without any problems.

VI
vichen1610016384 @vichen1610016384

Hi everyone, pls, help me, i can't find any way for get amount of recource what was produced. For example i want to get what amount fish produced fishing hut in game. Pls, if you have info about how i can do this, notify me!
I try do this for user can see the statistic about what amount resources produced. Becouse now user see only amount of sold resources

J
Jitah1602959444 @jitah1602959444

Just installed, but it doesn't seem to work :/

J
Jitah1602959444 @jitah1602959444

Nevermind, my mistake. It works perfectly :)

VD
VasilisD @vasilisd

Can't make it work...do you mind sharing the solution plz?

J
Jitah1602959444 @jitah1602959444

Hey, I basically forgot to enable it before playing

zroc
zroc @zroc

Awesome mod KK. Well Done man! Loving it!

LA
lazylimey @lazylimey

Installed it and it doesn't change the capacity??

PR
pr0vieh1572121577 @pr0vieh1572121577

More transporters would probably bring more efficiency to ensure the flow of goods?!

KK
KKhuete_Master @deadblazertoutseule

That was a good idea. I'll try the mod with that and if it's legit, I will probably implement it.

KK
KKhuete_Master @deadblazertoutseule

If you have issue, pls PM me.

firesofhades
firesofhades @firesofhades

overriding the granary does work, the override method just doesn't support the way you are trying to use it ;)

local myMod = ...

myMod:override({
Id = "BUILDING_FUNCTION_WAREHOUSE",
SocketCapacity = 200
})

myMod:override({
Id = "BUILDING_FUNCTION_GRANARY",
SocketCapacity = 200
})

KK
KKhuete_Master @deadblazertoutseule

Oh thanks, i'm going to do it now.

firesofhades
firesofhades @firesofhades

your welcome :D
also, i don't think i've seen you in the discord?
if you plan to continue modding, consider joining. most of us are always eager to (try to) help out if something doesn't seem to work.
Discord.gg