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This is a nice mix of various fantasy-themed decorations to spice up your village.

In this collection, there are

  • 6 different crate layouts
  • 7 different log types
  • 10 different flowers
  • 5 gravestones
  • 5 fence layouts
  • 2 skulls on spikes
  • Archery target
  • Dragon statue
  • Hanging lantern
  • Campfire
  • Pumpkin
  • Strange plant
  • Dog
  • Cat

I hope you all enjoy as much as I have had creating this mod.

Feel free to let me know of any decorations you'd like to see in the game. I'll try my best to keep new things coming.

Shout out to Twitch.tv/SammyKeksable for the German translations

Details

RankDownloadsCreatorAddedUpdated
31 of 1465,815 (27 today)RaisinMuff1n

Releases

FilenameSizeVersionAddedOptions
fantasy_decorations.3.zip5.48mb1.2.1

fantasy_decorations.2.zip5.63mb1.2.0

fantasy_decorations.1.zip4.48mb1.1.0

fantasy_decorations.zip3.15mb1.0.0

16 comments

T
Tazmanyak @tazmanyak

I love this little decorations bundle. Thank you for it :)
Would you have something that could look like a wooden gate? Like the in-game wooden gate, but without the wooden wall parts?

RaisinMuff1n
RaisinMuff1n @caseyleonhard

Thank you and I'm yes that doesn't seem like it would be that difficult. I'll see what I can do.

vjraymon
vjraymon @vjraymon

About new decorations: I have some "requests" to modelize cats and dogs (the horses should come in a game's update) but I am afraid I am going to be too busy with the maintenance of my already existing mods to do it now.

vjraymon
vjraymon @vjraymon

Thanks ! :)

vjraymon
vjraymon @vjraymon

Amazing work, and good idea to group all in one monument !
I don't know if you are using Maya or Blender. Under Maya we have the option "Soft edge" to modify the normals, in order to smooth the appearence of the cylinders without adding triangles.

RaisinMuff1n
RaisinMuff1n @caseyleonhard

Thanks, yeah it seemed easier cause I started having too many different assets. I'm actually using blender, are you referring to the logs?

vjraymon
vjraymon @vjraymon

I f I am right, you changed the normals. Good job !

vjraymon
vjraymon @vjraymon

Yes, I am referring to the logs especially.
And about the monument: you can make "sub-lists" by using different parts of setlist ("logs", "crates", "fences"...). Currently there is no confusion, but in the future ?

vjraymon
vjraymon @vjraymon

The name of the option under Blender is "Shade smooth"

vjraymon
vjraymon @vjraymon

You could enhanced your lantern by emitting light (this is an original idea from mat49a2). See particule system in the documentation. I'm thinking of a sphere of white (or yellow) permanent smoke, using transparency. I hope it works.

RaisinMuff1n
RaisinMuff1n @caseyleonhard

Yeah, I've been messing around with the particle system a bit, I'm not exactly sure if something could even emit light. Still experimenting with things. Was gonna do something similar with the campfire as well once I figure it out.

mat49a2
mat49a2 @mat49a2

The weather in the game just broke down and I remembered the lanterns. See what the furnace in the ironworks looks like - in bad weather, of course. Would it be possible to do something similar with lanterns? Of course, the range of light would have to be greater. And such attention - lanterns don't have to light up and go out, just have to set the brightness of light on the level of good weather. Then, if the weather worsens, the effect of lighting the lanterns would be the same. I hope that the translator will translate what I have written in an understandable way.

Translated with www.DeepL.com/Translator

vjraymon
vjraymon @vjraymon

Did you find something please ?

#5
Guest @guest

Thanks :-) Now it works

RaisinMuff1n
RaisinMuff1n @caseyleonhard

Should be fine now

#5
Guest @guest

I installed the mod ingame.