In the Middle Ages, the need for fuel to heat and cook was vital to the well-being of all people, rich and poor. Vast tracts of land were given over to woodland where deciduous trees were managed in rotation to produce firewood for towns and cities.
In this mod, all villagers have a need for Fuel which can be met either by Wood, Dung or Coal. A Fuelmonger sells fuel from a cart. The Fuelmonger can gather fuel either from warehouses or directly from workplaces that produce wood, dung or coal. Wood is bought for 2 gold by villagers, coal for 4 gold, and dung is given away free.
Each fuel has a different effectiveness. Wood provides average heat and will last a villager about two weeks. Coal provides twice the heat of wood and will last a month. Dung is a poor fuel and will last only half as long as wood, or about one week.
To use Dung as a fuel you will need to load the Vegetable and Poultry Farm mod. Keep an eye on your Dung Heap to ensure that they are not using up all the dung that your fuelmonger needs to sell.
Tree growth is set to half of normal speed in this mod to create the need for larger, more realistic areas of woodland to support the population. Make sure to keep enough forests growing to meet both your construction needs and the need for fuel.
To get to 100% happiness in the first part of the game, you will need to have a fuelmonger's cart selling wood, otherwise people cannot achieve full happiness. There is a quest that will direct you to build and stock the cart.
With permission, I re-used the stump and axe model from RaisinMuff1n's fantasy decorations mod.