Foundation

Harbour V2 for Foundation

Released (updated ago). Ranked 34 of 280 with 32,791 (3 today) downloads

Published by vjraymon (mod ID: 149607)

20210819175703_1.jpg
20200814120225_1.jpg

Currently for game version 1.7.10

Needs the last version of the mod "Windows Decoration V2"

Menu Building - Mods - Harbour V2

Mode "No sandbox" by default. See mod "Stone Gate Sandbox Option" to change.

----------------------------------------------------------------------------------------------------------

CAUTION:

- Don't confuse with "Harbour Trading" mod ! These are not from the same author, nor have the same mecanism !

- the middle of the Light Tower is white chalk intended !

----------------------------------------------------------------------------------------------------------

First set the light Tower or wooden pier on ground near water. To snap a dock to the lighthouse, use the attachment point in the center of the lighthouse, or temporary disable the snapping (T) .

Then you can set ships on water, snapping them to the docks or piers.

A terrestrial access (door to lighthouse or ramp to dock) is mandatory for the sailor to reach the ships.

The first ship shown in edit mode is static

The second and third ship can move. Sailing ship needs 1 sailor. Rowing ship needs 2 sailors. Once sailors are assigned to it and embarked, the ship will sail randomly. After a while, the ship will come back to the harbour in order the sailors fill their needs.

You can select the material imported, or only a sailing function.

If the mod "Stone Gate Sandbox Option" is present, then the importation have no costs.

----------------------------------------------------------------------------------------------------------

Please, tag me (@vjraymon) for reporting.

Many thanks to Helron for his ship, and for all his initial help.

Many thanks to Junkets for the model of the Light Tower B (and also Arthas_X, Minotorious and RaisinMuffin)

If you appreciated this mod, feel free to subscribe to Patreon.com

I take your donation as a measurement of quality. Indeed you have other ways to show your interest: feedbacks, (positive or negative) a mere thumb, or better a picture or video of what you succeed to build with my mods.

Dependencies

NameAddedUpdated
Windows Decorations V2

Releases

FilenameSizeVersionAddedOptions
harbour.22.zip1.54mb2.10.5

harbour.21.zip1.54mb2.10.4

harbour.20.zip1.54mb2.10.3

harbour.19.zip1.52mb2.10.2

harbour.18.zip275.82kb2.10.1

harbour.17.zip275.69kb2.10.0

harbour.16.zip275.69kb2.9.1

harbour.15.zip275.93kb2.9.0

harbour.14.zip275.95kb2.8.5

harbour.13.zip275.9kb2.8.4

harbour.12.zip275.53kb2.8.3

harbour.11.zip275.31kb2.8.2

harbour.10.zip275.79kb2.8.1

harbour.9.zip275.82kb2.8.0

harbour.8.zip262.88kb2.7.2

harbour.7.zip262.72kb2.7.1

harbour.6.zip262.61kb2.7.0

harbour.5.zip236.59kb2.6.0

harbourv2.14.zip236.28kb2.5.5

harbourv2.13.zip235.21kb2.5.4

harbourv2.12.zip235.58kb2.5.3

harbourv2.11.zip234.85kb2.5.2

harbourv2.10.zip234.33kb2.5.1

harbourv2.9.zip233.68kb2.5.0

harbourv2.8.zip232.83kb2.4.1

harbourv2.7.zip3.97mb2.4.0

harbourv2.6.zip232.79kb2.3.1

harbour.4.zip232.71kb2.3.0

harbourv2.5.zip246.32kb2.2.0

harbourv2.4.zip249.31kb2.1.5

harbourv2.3.zip249.31kb2.1.4

harbourv2.2.zip249.31kb2.1.3

harbourv2.1.zip249.31kb2.1.2

harbourv2.zip249.3kb2.1.1

harbour.3.zip249.3kb2.1.0

harbour.2.zip249.55kb2.0.2

harbour.1.zip249.54kb2.0.1

harbour.zip246.45kb2.0.0

13 comments

Join the community or sign in with your gaming account to join the conversation:

EC
ElCatone @elcatone

Love this mod! Is it possible to add Sugar to the imported items list for this and your Trading Post mod? Thanks!

vjraymon
vjraymon @vjraymon

"Trading Post" is a mod from Batyushki, not one of mine.
With "Electuaries" you can already import sugar from Nicosia.
As already said in the description, don't confuse "Harbour Trading" mod (from Batyushki) and this one: "Harbour V2"

vjraymon
vjraymon @vjraymon

import sugar function in latest version

mat49a2
mat49a2 @marek-tarnacki

I noticed that the ship, if we assign an import function - I tested it on the marble, makes only one voyage and then the employee just meets the needs and does not come back to the ship. Swimming only mode is ok. Can you check this? And would it be possible to add an export function?

vjraymon
vjraymon @vjraymon

The sailor will not come back to the ship if the ship is not emptied by a transporter (his workplace is full).
Currently there are some issues with rivers and bridges: the sailors can leave the ship before coming back to the harbour (I am looking for a fix)

vjraymon
vjraymon @vjraymon

I found a fix for the issue. Can you retry please ?

DS
dshurdha @dshurdha

Having a problem with builders not completing my harbour even though the materials are satisfied am I doing something wrong?

vjraymon
vjraymon @vjraymon

Did you set first a terrestrial part ?

DS
dshurdha @dshurdha

This fixed the problem thanks man

mat49a2
mat49a2 @marek-tarnacki

Can you see what's going on? That's the second time the port's been set up. All elements are grouped in one place after the game is loaded. In addition, you cannot fire an employee from a ship that is permanently attached to the quay.
Dropbox.com 1.jpg?dl=0
Dropbox.com 2.jpg?dl=0

vjraymon
vjraymon @vjraymon

Are you sure your are snapping the pontoon part ?

vjraymon
vjraymon @vjraymon

I am on vacation, far from any high speed connection and any enough powerfull PC, and can't play and check your point.

vjraymon
vjraymon @vjraymon

I tried, but never succeeded to reproduce.