Foundation

House Addition V4 for Foundation

Released (updated ago). Ranked 18 of 246 with 26,838 (55 today) downloads

Published by vjraymon (mod ID: 142618)

houseadditions.jpg

Currently for game version 1.6.28.0216

Mode "No sandbox" by default. See mod "Stone Gate Sandbox Option" to change.

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The game choose at random from the vanilla models or from these new models.

You can also set manually these new models via a monument.

You can inhibit the random placing of these new models by modifying the file <your disk, likely C>:/users/<your name user>/Documents/Polymorph Games/Foundation/mods/142618/mod.lua and removing the lines:

-- additions to the vanilla housing system
HomeVJR:dofile("scripts/random.lua")

(Don't forget to close your text editor after modifying this file)

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Please, tag me (@vjraymon) for reporting.

Thanks to Mavmanzero for the smoothed roof.

Thanks to Arthas_x for having found how to populate the placeable houses.

If you appreciated this mod, feel free to subscribe to Patreon.com

I take your donation as a measurement of quality. Indeed you have other ways to show your interest: feedbacks, (positive or negative) a mere thumb, or better a picture or video of what you succeed to build with my mods.


Releases

FilenameSizeVersionAddedOptions
houseaddition.zip632.63kb4.0.5

houseadditionv4.4.zip628.11kb4.0.4

houseadditionv4.3.zip128.63kb4.0.3

houseadditionv4.2.zip628.18kb4.0.2

houseadditionv4.1.zip628.18kb4.0.1

houseadditionv4.zip628.21kb4.0.0

14 comments

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MA
manux @manux

Hi, very nice to have more variations on houses, good job! I want to try it, but first need to know if your houses can also upgrade like the default ones. It seems like some other houses mods have issues with house upgrades. Might be a bug/limitation with the current game API.

vjraymon
vjraymon @vjraymon

For the manual placement it's the same limitations as in vanioville mod.
For the organic placement, it's the same as vanilla houses

T
Theamson @theamson

maybe add this to the level 2 houses instead of the newcomer ones, to better match the pattern/theme?

vjraymon
vjraymon @vjraymon

I have the following criteria: houses for serfs have one simple floor, Houses for citizens have 2 floors

­čî▓Codycodepien
­čî▓Codycodepien @codycodepien

awesome mod! i use it all the time to fill the gaps in between houses. Could you add the other upgraded houses to this mod as well would be awesome!

vjraymon
vjraymon @vjraymon

Thank you for your feedback. What are the "other upgraded houses" you are talking about ? Have you some screenshots please ?

­čî▓Codycodepien
­čî▓Codycodepien @codycodepien

I send you the screenshots of the houses i mean thanks for replying!

vjraymon
vjraymon @vjraymon

Seems the vanilla houses assets are not exposed yet. We can only add our own models to the lists of random set

SB
[SBB]ukildme @sbbukildme

I love your mods, but when one of the new houses is built, a post appears and hovers in the air over the house. It's like I have a group of little wooden post angels looking over my village. Am I the only one with this issue? Solution? Thanks!

vjraymon
vjraymon @vjraymon

I recheck and don't see anything abnormal. Have you a snapshot please ?

SB
[SBB]ukildme @sbbukildme

I'll have to restart the map. I created a village on a stock map and it was fine, so it was only happening on a mod map.

SB
[SBB]ukildme @sbbukildme

Screenshot sent

vjraymon
vjraymon @vjraymon

Fixed, could you retry please ?

SB
[SBB]ukildme @sbbukildme

All good now. Thanks! Your mods are great!