Foundation

Production Booster for Foundation

Released (updated ago). Ranked 14 of 298 with 1,727 (11 today) downloads

Published by FloppyZenith (mod ID: 1469136)

production.1.png

This is a ridicules mod that let you enjoy building your city without having to care about resources. This mod boost production in (almost) all of the resources to 10 per worker return to building, it also adds gem production to the mines.

Supported buildings (10 per cycle):

Basic Production:

  1. WOODCUTTER: 10 Wood
  2. STONECUTTER CAMP: 10 stone
  3. FISHING HUT: 10 fish
  4. GATHERING HUT: 10 berries
  5. HUNTERS HUT: 10 boars
  6. SAWMILL: 10 planks

Food Production:

  1. WHEAT FARM: 10 wheat
  2. WINDMILL: 10 flour
  3. BAKERY: 10 bread
  4. DAIRY FARM: 10 milk
  5. CHEESE MAKER: 10 cheese
  6. HOP FARM: 10 hop
  7. BREWERY: 10 beer

Monastery production

  1. BEEKEEPING: 10 honey, 10 wax
  2. HERBS GARDEN: 10 herbs
  3. WINERY: 10 wine

Mine production

  1. GOLD QUARRY: 10 gold, 1 gem
  2. IRON QUARRY: 10 iron, 1 gem
  3. MARBLE QUARRY: 10 marble, 1 gem
  4. QUARTZ QUARRY: 10 quartz, 1 gem
  5. STONE QUARRY: 10 stone, 1 gem

Goods production

  1. SHEEP FARM: 10 wool
  2. WEAVER HUT: 10 woolen cloth
  3. TAILOR WORKSHOP: 10 clothes

luxury goods

  1. JEWELER WORKSHOP: 10 jewelry

Related products

  1. COAL HUT: 10 coal
  2. STONEMASON HUT: 10 polished stone
  3. WEAPONSMITH: 10 Weapons type sword
  4. GOLD SMELTER: 10 gold bars
  5. IRON SMELTER: 10 iron bars
  6. BLACKSMITH: 10 tools
  7. GLASS SMELTER: 10 glass

Notes

Please use this mod alone without any other production boosters that supports the same resources in this mod to prevent overlapping.

This mod is better to be used with the Efficient Resources Storage for Foundation mod in order to save more resources in your wear houses and granaries.


Releases

FilenameSizeVersionAddedOptions
mod104.zip1.69kb1.0.4

mod.1.zip1.65kb1.0.3

mod102.zip1.64kb1.0.2

mod.zip1.62kb1.0.1

7 comments

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ZDONG
ZDONG @zdong

Why does this mod generate 20 items instead of 10?
No clone mode applied. Applying this mod alone will give you 20 items instead of the same 10.
I only want 10 items.

FloppyZenith
FloppyZenith @floppyzenith

it depends on the workers, if a building has more than one worker the production will depend on them. for example, 2 workers will produce 20, 3 workers will produce 30. You can go to the mod.lua file and change the number on the first line to whatever you want.

ZDONG
ZDONG @zdong

If there are 2 workers, it is natural to produce 20. However, one worker produces 20. Two workers produce 40.

Minotorious
Minotorious @minotorious

FloppyZenith Hey there, you have one extra file level in your zip and the mod cannot be automatically installed from the in game menu.

Please upload the zip again with the mod.lua etc. files at the root of the archive for us to approve the mod :)

PS: Also please remove the __MACOSX folder

FloppyZenith
FloppyZenith @floppyzenith

So sorry for the wrong files, this is why we should not use mac for developing and zipping mods lol, just uploaded the correct files.

Minotorious
Minotorious @minotorious

hehe no problem :) However you still have the extra folder inside your zip, the automatic installer in game can only install mods if the mod.lua and mod.json are at the root of the zip archive.

It should be like this:
production_booster.zip
|---mod.lua
|---mod.json
|---generated_ids.lua

Instead of what you have now:
production_booster.zip
|---production_booster
|---|---mod.lua
|---|---mod.json
|---|---generated_ids.lua

Once that is fixed too I can approve the mod :)

FloppyZenith
FloppyZenith @floppyzenith

sorry again, just updated the mod.