Foundation

Shoemaker's workshop for Foundation

Released (updated ago). Ranked 42 of 280 with 26,067 (11 today) downloads

Published by der_seBi (mod ID: 572)

shoemaker_7_new_roof.jpg
shoemaker_1_worker_3.jpg
shoemaker_2_worker_detail_3.jpg
shoemaker_6_sign_1.jpg

Shoemaker's workshop

The shoemaker's workshop makes it possible to produce shoes in order to process the leather produced by the hunter.
If you have further ideas or suggestions for improvement, please let me know. Either comment here or on Discord in the corresponding channel.

This shoemaker's workshop contains the following additions:

  • shoemaker's workshop building
  • a new job: shoemaker with tool in his hand
  • a new resource: shoes
  • the possibility to sell it on the goods market

The building is available after you reached 20 commoners.

Thanks to vjraymon for helping me out with the path thing and for creating the sweet hammer and scissors :) , k1sk4 for the russian translation and imforfun for assisting in creating a greater straw roof.

Dependencies

NameAddedUpdated
Tannery

Releases

FilenameSizeVersionAddedOptions
shoemaker_workshop_2_4.zip486.58kb2.4

shoemaker_workshop_2_3_1.zip497.04kb2.3.1

shoemaker_workshop_2_3.zip496.95kb2.3

shoemaker_workshop_2_2.zip495.11kb2.2

shoemaker_workshop_2_1.zip494.83kb2.1

shoemaker_workshop_2_0.zip494.37kb2.0

shoemaker_workshop_1_9.zip393.85kb1.9

shoemaker_workshop_1_8.zip391.61kb1.8

shoemaker_workshop_1_7.zip391.65kb1.7

shoemaker_workshop_1_6.zip375.5kb1.6

shoemaker_workshop_1_5.zip375.49kb1.5

shoemaker_workshop_1_4.zip375.47kb1.4

shoemaker_workshop_1_3.zip365.7kb1.3

shoemaker_workshop_1_2.zip365.69kb1.2

shoemaker_workshop_1_1.zip343.73kb1.1

shoemaker_workshop_1_0.zip343.74kb1.0

17 comments

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HorizonDefault
HorizonDefault @horizon26ohcv5mm4m4w

Hi, I don't know the problem but I don't see shoemaker on the promotion tab is this intentional? that's why I can't promote them, they became serfs but most likely I promoted them when they are still unemployed, oh and I also can't see tanner

vjraymon
vjraymon @vjraymon

Hi DerSebi!
Your mod "Shoemaker" don't point on the Id of your last mod "Tannery", so the systeù cannot check this dependency

B
der_seBi @der-sebi

Thanks for the hint vjraymon. I fixed it :)

D
123Dabei @123dabei

Hi seBi.
There are no shoes, knives and hats sold in the market.
I don't understand the problem.
The whole production chain works fine, but the sale does not.
I have residents of all ranks.
can you help me? I'd like to use your mod.
Thank you for answer.
Vg Timo

D
123Dabei @123dabei

Oh i have it, read in Discord...i need to split the marked, one marked for sale, than its all right...

B
der_seBi @der-sebi

Good to hear you solved your problem.

X
Xenatri1586276990 @xenatri1586276990

How did he do it? I still cant sell any shoes

mat49a2
mat49a2 @mat49a2

Can you make sure the shoes are also sold in this building? As it is in the mod created by vjraymon? It's always one building less and an employee who can do something else.

B
der_seBi @der-sebi

I will think about your idea. Thank you for your feedback.

vjraymon
vjraymon @vjraymon

Good work!

vjraymon
vjraymon @vjraymon

And you need to redo the screenshots: now your mod looks better

B
der_seBi @der-sebi

Done ;)

vjraymon
vjraymon @vjraymon

You need staircases in case of slope

B
der_seBi @der-sebi

Good idea :)

vjraymon
vjraymon @vjraymon

Good job, but did you think of creating a COLLIDER ?

firesofhades
firesofhades @jeroen-tielen

der_seBi the english localization uses the german schuhe

B
der_seBi @der-sebi

Thank you for that hint. Is fixed now ;)