Terrain objects appear in the Decorations menu.
Foundation doesn't have true terraforming functionality yet. This mod allows placing artificial hills and terraces in the landscape, which can be built on. You can also create islands and buildable harbour areas.
Hills are straightforward: find the size you want, and place. They can be placed in water or on a shoreline too.
Terraces require some practice to place properly. There are two types, a simple terrace or a modular one.
- For the modular terrace, place the ground pieces first, then surround with wall pieces. There is a corner piece to cover the gap between wall pieces where needed.
- You can scale the terrace higher.
- You can switch the terrace between grass, dry earth, mud, paving stones, and cobbles (see the buttons at the top of the terrain menu)
- If you place the bottom level first and hit Start Construction, you can then place another layer on top that will ground to the first layer. In this way double terraces can be built.
- Use the Invisible Barrier in the Walls menu to stop villagers from climbing up the walls of terraces. To see where the invisible barrier is blocking villagers, use any building in construction mode to hover and see the blue lines.
- Use the Stairs or Ladder to bridge from one terrace to another, using the Invisible Barrier to guide the villagers to the top and bottom of the stairs.
These are placed over water to allow buildings to be built on top. Hold down Shift to place more than one at a time.
There are two kinds of stairs: fixed stone stairs, and a log or brick stair that conforms to the terrain.
- Hit CTRL-SHIFT-R to reload the game after adding terrain. This will reset trees and resources onto the surface of the new ground, and keep fishers from running into pilings.
- Added terrain will not grow grass or show paths. Paths are actually present on the original (now invisible) ground.
- Plant trees or add nature decorations around the base of a hill to soften the transition from normal land to the artificial mound.
- Added terrain does not recalculate pathfinding, so villagers will walk up vertical cliffs. Use walls or forbidden zones to control villager movement until this functionality becomes available in the game.
- Avoid covering an existing building with new terrain. The building will be invisible (though still present). The building should continue to operate normally but will not appear at the surface. You can take advantage of this behavior to create underground buildings, but the workers will still appear on the surface.
- If you delete terrain after building or planting on top of it, the buildings or plants will remain in the air until deleted.