Foundation

Terrain for Foundation

Released (updated ago). Ranked 5 of 246 with 8,829 (93 today) downloads

Published by Batyushki (mod ID: 159756)

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Terrain objects appear in the Decorations menu.

Foundation doesn't have true terraforming functionality yet. This mod allows placing artificial hills and terraces in the landscape, which can be built on. You can also create islands and buildable harbour areas.

Hills are straightforward: find the size you want, and place. They can be placed in water or on a shoreline too.

Terraces require some practice to place properly. There are two types, a simple terrace or a modular one.

  • For the modular terrace, place the ground pieces first, then surround with wall pieces. There is a corner piece to cover the gap between wall pieces where needed.
  • You can scale the terrace higher.
  • You can switch the terrace between grass, dry earth, mud, paving stones, and cobbles (see the buttons at the top of the terrain menu)
  • If you place the bottom level first and hit Start Construction, you can then place another layer on top that will ground to the first layer. In this way double terraces can be built.
  • Use the Invisible Barrier in the Walls menu to stop villagers from climbing up the walls of terraces. To see where the invisible barrier is blocking villagers, use any building in construction mode to hover and see the blue lines.
  • Use the Stairs or Ladder to bridge from one terrace to another, using the Invisible Barrier to guide the villagers to the top and bottom of the stairs.

Pilings

These are placed over water to allow buildings to be built on top. Hold down Shift to place more than one at a time.

Stairs

There are two kinds of stairs: fixed stone stairs, and a log or brick stair that conforms to the terrain.

Limitations

  • Hit CTRL-SHIFT-R to reload the game after adding terrain. This will reset trees and resources onto the surface of the new ground, and keep fishers from running into pilings.
  • Added terrain will not grow grass or show paths. Paths are actually present on the original (now invisible) ground.
  • Plant trees or add nature decorations around the base of a hill to soften the transition from normal land to the artificial mound.
  • Added terrain does not recalculate pathfinding, so villagers will walk up vertical cliffs. Use walls or forbidden zones to control villager movement until this functionality becomes available in the game.
  • Avoid covering an existing building with new terrain. The building will be invisible (though still present). The building should continue to operate normally but will not appear at the surface. You can take advantage of this behavior to create underground buildings, but the workers will still appear on the surface.
  • If you delete terrain after building or planting on top of it, the buildings or plants will remain in the air until deleted.

Releases

FilenameSizeVersionAddedOptions
terrain_1.0.20.zip2.74mb1.0.20

terrain_1.0.19.zip2.74mb1.0.19

terrain_1.0.18.zip2.61mb1.0.18

terrain_1.0.17.zip2.6mb1.0.17

terrain_1.0.16.zip2.56mb1.0.16

terrain_1.0.15.zip2.55mb1.0.15

terrain_1.0.14.zip2.55mb1.0.14

terrain_1.0.13.zip2.53mb1.0.13

terrain_1.0.12.zip2.53mb1.0.12

terrain_1.0.11.zip2.53mb1.0.11

terrain_1.0.10.zip2.53mb1.0.10

terrain_1.0.9.zip2.4mb1.0.9

terrain_1.0.8.zip2.4mb1.0.8

terrain_1.0.7.zip2.36mb1.0.7

terrain_1.0.6.zip2.32mb1.0.6

terrain_1.0.5.zip2.32mb1.0.5

terrain_1.0.4.zip2.32mb1.0.4

terrain_1.0.3.zip1.2mb1.0.3

terrain.1.0.2.zip319.44kb1.0.2

terrain_1.0.1.zip216.47kb1.0.1

terrain_1.0.0.zip183.58kb1.0.0

11 comments

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CH
chokoballs @chokoballs

When I start adding pilings over water, the game gets slower and slower. I'm not adding that many, yet the FPS drop a lot. Any idea what could cause this effect ?

Batyushki
Batyushki @batyushki

chokoballs How are the specs on your machine? I have heard from others who have lower spec machines that terrain causes FPS drops. I haven't observed it myself. Unfortunately this is due to the game engine, I am not able to optimise them (they aren't very complex objects).

CoughDrop3
CoughDrop3 @coughdrop3

Great mod, love it. Does everything it says it does, but it doesn't mention if houses can be built on it and the screenshots don't show any either. Are villagers supposed to be able to? Because I've had some zoned for ages and they haven't took it. If it's not something they can do no problem I just wanna know if it is something that's supposed to be possible.

Batyushki
Batyushki @batyushki

Yes they can build houses on terrain but all the normal limitations apply, they won't build on paths even if that isn't is invisible under the terrain.

T
Theamson @theamson

maybe reupload this so people can a) find it ingame and b) you will get more downloads, since you are on page one? (i guess most people dont search this deep like me^^)

K3
k3nd71ck @k3nd71ck

could i request a sloped piece for the modular sections if possible? So the villagers could walk up? that would be nice!

Batyushki
Batyushki @batyushki

I've released some sloped pieces today.

thegodjulianos
thegodjulianos @thegodjulianos

I just used this mod in my river map and I LOVE it!
Some suggestions for the modular terrace:
- consider a diagonal piece fitting to the sqare pieces
OR
- add a piece formed like a equilateral triangle. People can build more natural curved hexagonal structures rather than just square on square on square and so on ...

MG
MonteeGaming @monteegaming

OMG yes docks!! This mod is a serious game changer. I even rolled back to an earlier save so I could create a better dock town with it thank you so much

RaisinMuff1n
RaisinMuff1n @raisinmuff1n

Glad to see you got the snapping nodes and the scaling working properly. This mod is one of the best additions I've seen so far! Terraforming would be a really nice feature but this mod adds so much extra creativity with building especially over water.

Batyushki
Batyushki @batyushki

Thanks for your help figuring out that it was in fact possible. It is so much easier now to build the pieces.